Game Development Services
.............................................................................................................................
In addition to creating our own IP, we also work with clients (including game publishers and brand marketers) to create high-quality games as per their specifications.
Our goal is to build great games for our clients! Our extensive game development expertise, coupled with the experience of having developed titles that have been played tens of millions of times world-wide, have helped us create fun games that our customers have loved.
We specialize in the following domains :
1. Adobe Flash (AS2 and AS3)
2. Multi-player online game development (both asynchronous and synchronous games)
3. Flash server technologies (Electroserver and SmartFox Server)
4. Virtual world development with EUP and OpenSpace
5. iPhone game development
6. Social game development on Facebook and OpenSocial platforms
You can see details of some of the games below. Please mail us to see our full portfolio or for more details.
iNutty
Stop him!
.............................................................................................................................
Hotel Management
Service with a smile
.............................................................................................................................
Win a Weekend
.............................................................................................................................
Bomb Squad
Puzzling times
.............................................................................................................................
Our goal is to build great games for our clients! Our extensive game development expertise, coupled with the experience of having developed titles that have been played tens of millions of times world-wide, have helped us create fun games that our customers have loved.
We specialize in the following domains :
1. Adobe Flash (AS2 and AS3)
2. Multi-player online game development (both asynchronous and synchronous games)
3. Flash server technologies (Electroserver and SmartFox Server)
4. Virtual world development with EUP and OpenSpace
5. iPhone game development
6. Social game development on Facebook and OpenSocial platforms
You can see details of some of the games below. Please mail us to see our full portfolio or for more details.
iNutty
Stop him!
.............................................................................................................................
A 2D iPhone platformer developed for Morning Egg - a US iPhone game publisher. The game had 25 levels of play spread over 5 worlds. With 3D modelled and shaded character art, and developed using Objective C and Cocos2D, iNutty is a fast and fun platformer where you place obstacles in your character's path to try and prevent him from reaching his goal in the given time. The game offers the player a plethora of obstacles, many of which can be combined with each other to create new and more powerful obstacles.
iNutty can be downloaded from the app store here.
iNutty can be downloaded from the app store here.
Hotel Management
Service with a smile
.............................................................................................................................
A time management game built for Flonga.com. Hotel Management was built with a rich set of features and featured diverse gameplay and 5 different customer types over 20 levels. You play the manager of a brand new hotel, and try and keep your customers happy as you build up your hotel with new offerings for your customers. The game was completely designed and developed by TigerTail Studios, and was very well received with a 3.77 rating on Newgrounds!
You can play the game here.
You can play the game here.
Win a Weekend
.............................................................................................................................
Win a Weekend was our first adver-game. Built as part of a Singapore Tourism Board marketing campaign, the goal was to maximize your experience over a 3 day weekend visit to Singapore. The game included 10 mini-games and was played over 3 stages. We developed the game engine and the base game and also the first set of 3 mini-games. The advertising campaign was very successful and the game proved very popular.
Bomb Squad
Puzzling times
.............................................................................................................................
One for the puzzle lovers!
But like nothing you've ever seen before
Mazes and wires and puzzles galore
When you're done, you'll be coming back for more!
An online puzzle-based game we worked on for Zapak. A game that had a unique word-puzzle game mechanic, completely developed and designed by TigerTail Studios. A re-skinned version of the game, called Escape from MiyoMasa, was also developed by TigerTail Studios and is to be released in upcoming weeks as an advergame for a new television show on a national television network.
You can play the original version here.
But like nothing you've ever seen before
Mazes and wires and puzzles galore
When you're done, you'll be coming back for more!
An online puzzle-based game we worked on for Zapak. A game that had a unique word-puzzle game mechanic, completely developed and designed by TigerTail Studios. A re-skinned version of the game, called Escape from MiyoMasa, was also developed by TigerTail Studios and is to be released in upcoming weeks as an advergame for a new television show on a national television network.
You can play the original version here.
















